Electronic Arts Inc.
EA Communication Services · Electronic Gaming & MultimediaNot yet scored
Filing.fyi has not computed forensic scores for EA yet. Scores appear after the company's next data refresh.
What the filing actually says.
The filings show a company with a large, concentrated revenue base and a sharp gap between headline bookings and profitability. Annual net revenue was $7.46 billion in fiscal 2025, down from $7.56 billion in fiscal 2024 and $7.43 billion in fiscal 2023, so the business has not grown steadily across these years. The shift toward digital delivery is clear in the data. Digital full game net revenue rose from $1,262 million in fiscal 2023 to $1,478 million in fiscal 2025, while packaged goods fell from $675 million to $524 million over the same period. The company estimates that 78 percent of units sold on current consoles were digital in fiscal 2025, up from 68 percent in fiscal 2023. Extra content in Ultimate Team, largely from FC Ultimate Team, remains material, with trailing twelve-month extra content revenue at $4,116 million, down from $4,379 million a year earlier. On September 28, 2025, EA entered into a Merger Agreement under which it will be acquired by a Consortium. The filing directs readers to Note 1 and Part II Item 1A for the terms, and those sections are not in the excerpt provided, so this synthesis does not characterize them. No forensic scores are on file for this company, so no Beneish, Piotroski, Altman, or Fog Index result is reported here. Readers may want to look at the 10-Q's Note 1 and the full risk factor section, along with the cash flow statement and the deferred revenue roll-forward, to see how much of the recent growth will convert into recognized revenue in future periods.
Catalyst.Management attributes the recent quarter's growth mainly to full game sales. For the three months ended December 31, 2025, net revenue was $1,901 million, up 1 percent year-over-year, while net bookings were $3,046 million, up $831 million or 38 percent. The filing ties that increase to the release of Battlefield 6 and higher sales from the global football franchise, partly offset by lower Dragon Age: The Veilguard sales. Full game net bookings rose 80 percent to $1,142 million. Live services and other net revenue, the company's largest recurring category, declined 1 percent to $1,269 million in the quarter, and trailing twelve-month live services revenue fell from $5,449 million to $5,330 million.
Hidden risk.Net bookings are not revenue. They add the change in deferred net revenue for online-enabled games, which rose from $332 million to $1,145 million year-over-year. Nearly all of the $831 million bookings increase comes from that deferred change, while net revenue itself rose only $18 million. Meanwhile, operating expenses rose 22 percent to $1,276 million, operating income fell 66 percent to $127 million, and gross margin declined 2 percentage points to 73.8 percent. The risk factors warn that underperformance of a single major title, especially EA SPORTS FC including Ultimate Team, affects results disproportionately. The excerpt does not explain the 55 percent rise in operating cash flow to $1,826 million, so readers may want to look at the cash flow statement.
Annual report, quarterly reports & proxy statement
The annual report (10-K), quarterly reports (10-Q), proxy statement (DEF 14A) and current reports (8-K) Electronic Arts filed in the last 12 months, each linked to the original document on SEC EDGAR.
- Aug 4, 20268-KCurrent reportItem 1.01: Signed a material agreement; Item 1.02: Ended a material agreement; Item 2.01: Completed an acquisition or sale of assets; Item 3.01: Delisting notice or listing transfer; Item 3.03: ChangeEDGAR →★ Curriculum-relevant
- Aug 3, 202610-QQuarterly report0EDGAR →
- Jul 30, 20268-KCurrent reportItem 8.01: Other events0EDGAR →
- Jul 28, 202610-K/AAnnual report (amended)0EDGAR →
- May 5, 20268-KCurrent report (2026-05-01)Item 2.02: Results of operations (earnings); Item 8.01: Other events0EDGAR →
- Feb 10, 20268-KCurrent report (2026-02-09)Item 8.01: Other events0EDGAR →
- Feb 3, 20268-KCurrent report (2026-01-29)Item 2.02: Results of operations (earnings); Item 8.01: Other events0EDGAR →
- Feb 3, 202610-QQuarterly report (2025-12-31)Period: 2025-12-310EDGAR →
- Jun 24, 2025DEF 14AProxy statement (2025-08-14)0EDGAR →
- May 13, 202510-KAnnual report (2025-03-31)Period: 2025-03-310EDGAR →
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